No One Said Being Good Is Easy – Part 3

Surazc – Death Knight Tank

Heading straight on in:

I Am Better than You

The dilemma of being better than most of your server

What happens when you make everyone feel like a champion?

The biggest problem that exists with WoW

As suggested in the subtitle, the biggest problem that exists in the game is not an element of game play or a class issue, it is a semantic argument on the word “Champion.” For all those who read my rant on PvP and wanted to argue the semantics of what “Hero” means, I will cut this debate off at the head with a definition, compliments of

Champion – Noun: “a person who has defeated all opponents in a competition or series of competitions, so as to hold first place;” or “a person who fights for or defends any person or cause.”

When I use the word champion here I am utilizing the first context as when you kill a raid boss or members of the opposing faction, you are defeating your opponents as to declare your supremacy over them (your now defeated foes).

Well… to answer my own question (bad form, I don’t care): If you lived in Greece long ago, you would have an Olympic competition to determine the true champion of any given event. The nature of the word implies that there can be only ONE champion of anything at any given time as he has defeated all opponents. There can be more than one hero… there can be only one champion.

This game has forgotten that. WoW has tweaked its content so far down easy street that champions are a dime a dozen. Heroes are apparently whatever Blizzard wants to call them. Tier Sets used to be a status symbol; however, now they are nothing more than a joke.

Being so far removed from anything closely resembling difficult, a majority of the players in this game have developed what I call “Garriot Syndrome” aptly named after Richard Garriot, creator of the Ultima Online series of games. Garriot Syndrome is a degenerative mental condition in which you believe that no matter what you are faced with, no matter the challenge put before you, that you will triumph because you are the hero.

While this was true circa 1950s movies, it is not true in practice. People wipe and die on content all the time, why should you be any different? Oh yeah, I know why. Maybe it’s because Blizzard has brought the difficulty of their content down to such a manageable level that the only way it is hard for anyone of mediocre intelligence is if they make it harder on themselves by imposing a goal or handicap. The achievement system is merely a distraction from the fact that WotLK has about 40% of the content that BC contained.

Yep. 40% of the content, and you paid just as much for Wrath as you did for Crusade. Genius move Blizzard.

Surazc soldiers on in Part 4: True Champions or, “people like me.” So don’t touch that dial because… well, he boobytrapped it.

Part 2


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