UI Target Debuffs – Reader Question Answered

June 17, 2009

TGAPGeorge – Warrior Tank

I got an interesting question on the post, My New Warrior Tanking UI.  Feroby wrote:

“If you target or your target of target has debuffs they will pop out of the skinner bar won’t they? it will make it a lot less clean right?”

If I understand you right, Feroby, my answer is no, skinner won’t pop out the debuffs.  I suppose you can get it to do that somehow, but the way I have it, the target’s debuffs are large and right underneath the target info–and their buffs as smaller icons under the debuffs.  Here’s a pic to show you what I mean:

Skinner Debuff Placement

As you can see for the Target of Target, only debuffs will be shown.

I hope this explains it better.  If not, comment to this post and we’ll try again!


My New Warrior Tanking UI

March 7, 2009

TGAPGeorge – Warrior Tank

I’ve been fascinated with addons ever since my little brother showed me how to load up a much better map interface. And now, about a year later, I took a day or two off from playing World of Warcraft to update my addons and User Interface. Well, update isn’t the right word. It was more like blasting away and rebuilding from scratch. At least, it was supposed to be.

I was tired of lag and slow loading screens, and I even thought about deleting and reloading WoW. But then I looked line by line at my addons and saw that I needed most of them. So I deleted what I didn’t need and started surfin’ the net.

After a long time, I pieced together a mosic of the UI I wanted from about ten screenshots of other people’s UIs. My goals were simple and tanking minded. I wanted to:

  • Have a clear field of view up, down, left, and right to spot trouble coming.
  • Have Omen, my target, its debuffs — and a cool addon, “TellMeWhen” — center-screen for maximum visibility.
  • Have my spells in clear-view, organized, and laid out like how they are on my G13 controller.

That may seem like a simple list, but it’s undoable without addon help. Here is what I came up with:

newuicombat3-3-09

Pretty nice, eh?

I decided to leave my buffs up in the upper left hand corner because they would take up too much real estate down below and not be too distracting above. You can’t see it in the pic, but the party and raid will be in the upper right, but smaller than usual; left there for the same reasons as the buffs.

In the middle is TellMeWhen with Omen right below. Just to the right is my target. It’s obvious, and any buffs I have on him will be larger than other player’s. The minimap is far off to the right out of the way, and the same for chat and other non-combat buttons on the left. My player window is below and obvious, but doesn’t block my eye path.g13

My reasoning for all this careful placement is that when I’m fighting, quick looks down need to see target and threat first, reactive spells and abilities next, spells and cooldowns after, and finally my health and rage. I think I’ve got it set up to do that.

A word on spells and my organization. Take a look at the button layout of my awesome G13 Logitech controller:

You’ll notice that I’ve got my action buttons set at two rows of seven, an “alt” row of seven, and a “shift” row of seven. Closer to the minimap on the right hand side is three rows of four buttons to match the third row on my controller (I use the fifth button on the left for tab targeting). It’s a lot of buttons and a lot to keep track of, but since they are arranged like my controller, a glance down helps me hit the right button.

So, TGAPGeorge, how do you do all of these wonderful things? I’ll tell ya. Addons. Take a look at these two screenshots showing what addons were used to do what:

In Combat
new-ui-explanation-3-3-09

Out of Combat
new-ui-noncombat-explained-3-3-9

Here is a list of the addons that contributed to this UI awesomeness:

Even if you load up all these addons, your UI won’t magically look like mine. It will be jumbled and crazy. But with patience, you can move, resize, and adjust it all to look just like you want it to. Don’t forget to look at the options!

Addons can be finicky, so if you have any quesitons or problems working with these, post a comment and I’ll see what I can do to help!

Enjoy!


Keybindings and Controllers For WoW

February 10, 2009

TGAPGeorge – Warrior Tank

I came across a Logitech G13 post on the great blog, Tank like a girl, that inspired me to write about my own Ass-Kicking controller. For I too have a G13 and it’s made things so much better!

For a long time I used the WASD keys to move around, only using the mouse to click on stuff. Around level 40 — the first time I hit 40 — I realized this wouldn’t be good enough. I changed my controlling outlook to one more… well, controlling.

I needed two things:

  1. I should never HAVE to look down to see what keys I’m hitting.
  2. Most spells I use need to be readily at hand.

So I changed up my keybindings, used more mouse for movement, and for my Priest it worked fine.  Then I leveled my Warrior and found it was vastly inadequate.

cyborg-unit1Right before Circuit City went under, I found the Saitek Cyborg Command Unit for $13 in the bargain bin.  Less keys than a keyboard didn’t seem like the answer, but I was intrigued by how they were placed.  Theoretically I would have all those keys right under my fingers instead of reaching across the top row.  I gave it a shot and it worked so much better.  Better, but it wasn’t quite good enough.

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